I'm making a game called Swing, any feedback/suggestions?

Press and hold B to shoot your hook out diagonally upwards. You can’t grab X blocks with your hook. Use your hook to reach the red flag at the end! I have no idea for the player design yet (and im terrible at making them…) so for now you’re a red box.

Also it uses 2 player controls as my school computer blocks WASD on some sites, but the final version wont have that

2 Likes

Add a visual cue to give the player the idea where the grapple will land.
And to make it more natural add a line which goes from the grapple to the player.

2 Likes

The story was something I came up with on the spot I don’t mind if you dislike the story, I just wanted a reason to add 2 new levels.

1 Like

The levels are cool! Note that the X blocks (even green ones) are meant to always be wall sprites.

not to much that was added on this one.

I like the extra tiles, but make sure to make background variants so I can know what is/isn’t a wall. The same tiles just 1 shade darker work fine. My next version which I will release soon will have an example

1 Like

So, I hope that fixes the visual problem of which support beam is a floor, I also changed the background colour to pink, it doesn’t look the best but if I changed it to red, the player would disappear, if I changed it to purple it wouldn’t look so great.

Realy cool game! I suggest adding a rope to make it look better. There are other ways to do it, but i would recomend making a sprite that covers the whole screen, has ghost and relative to camera turned on and on every game updade its image is cleared and then you can draw line from player coordinates - camera coordinates to the hook coordinates - camera coordinates

Here is my concept for a rope sprite to make the game look better:https://arcade.makecode.com/S64375-02036-24228-44494

I just played the whole game and it was a tpn of fun! It was quite dificult, but i think thats good. This is a really fun game mechanic