Loop Physics?

I’m trying to make a script for a loop (like sonic), does anyone know how I can do it?

The loop is part of the tilemap.

The thing I’m making (version as of this post) is here.

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it’s a little advanced, but sonic physics are actually super well documented here:

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It’s blocked on my computer, think you could give me a summary?

i’m afraid it’s much too much information to summarize here…