Messing around with autotiling

honestly its really fun, its just tedious setting up the tile rules
and its still buggy XD

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That is fun! :laughing: One issue is when it randomly places a mushroom or grass, a new dirt block can’t be placed there

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defiantly going to hope to use something like this later. great job!

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yeah, I noticed that I’ll probably fix it if I actually use it for a game/extension

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if this becomes a extension, I would be super happy! but little question, how did you do it exactly? I haven’t looked at the code yet, but I want to know just to see if I can do this in a more top-down format.

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i just basically use a bunch of if statements, so if a certain tile has certain conditions it changes itself

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