Hey all! I just wanted to announce that I’m working on a new turn-based RPG! I’m taking elements from my last games that I liked, like the customization in Gifted, and turning them up while expanding on my weaker points, like quest diversity and story involvement. It’ll take a while to complete - at least a few months if I want it to exceed the scope of my previous projects - but when it does come out, I know I’ll have a fun game for everyone to enjoy. Here are a couple screenshots, just to show everyone what I’m working with:
I loved Gifted it had complex battles as you could get debuffs, class skills and had lore and even an inventory tab! One thing i would say is maybe add checkpoints to make it a little easier for us.
but i hope you do well on this!