New Super Mario Bros Arcade V0.7

I’m sorry to say, this project has been canceled due to inefficiency in coding and me not working on it a while. I was going to have a big update come out with an airship coming out of nowhere on the third level and a big boss fight then finally, a castle, but I’ve forgotten most of the ins and outs of this code, and while I was working on it before I got distracted, I redid the physics engine. It’s not fully polished because I didn’t fully polish it before I stopped working on it, but its mostly polished. Here’s 0.7.1 with a brand new physics engine, using acceleration instead of gradual velocity changes, and it includes wall jumps. If anyone wants to work on this project, they can, but it’s an inefficient mess with NO code commenting.

I might entirely recode this game with the same sprites if I feel like it in the future, but more efficiently, but for now this is my last revision. If anyone wants to finish it they can, but I’m done.

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