Procedural Animation Dev Page

I first started doing procedural animation with blocks! I would set up simple constrain systems using arrays. I either deleted or changed my old games from blocks to Java, but here’s an example of something I made:

And then that turned into this:

I think that was one of the first procedurally animated things I did with blocks.

Creating that little worm led to me creating all these extensions to make better and more complex creatures.

Hopefully this helped, The4Lexenator!

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