Hello, I am new to the Makecode Arcade so I am still learning all the features. I’m trying to help a student with an issue they are having with their project:
They created a project and within the project they created an image in the editor. When the student is within the project, the image is listed as an asset, but when a different project is open the asset is not listed.
Do assets have to be created outside of a project in order to be used freely?
and
Is there any simple way of taking the asset that was made in the project and saving it as an asset that can be used in any project?
I really appreciate any help anyone can provide and I can also provide the .uf2 file in case it can help. Thanks.
oh to get the asset on a different project the student has to copy the image from like you could screenshot teh image you are trying to copy and just split screen it this does work because i have copied my most funniest asset of all time its PICOYO its alot of work because you have to draw the image or asset letting ya know this will work with songs and tilemaps and sprites and background image beware if you are using another color other than arcade it may work if you switch the colors to what you wanted
@SAUHSD Assets are not global across every project a user makes, if you want to transfer an asset to a different project:
Find the Asset in the “Assets” header of the project, click on the Asset you want to transfer, and click: copy.
Go to the new project and create a new asset in the Assets bar, create an asset the same size of the asset you want to transfer (if its 32x32, make the asset 32x32) and perform ctrl+V (paste)