is there a way that i can export assets to piskel quicker than just redrawing all of them?
I would like to start development on the game in gms2 but I have a lot of assets and i want to see if there is an easier way to export the assets
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I sadly don’t know if it’s possible to get the assets outside of makecode
I am replying to this to bump the post!
I know that there is a converter from image to makecode image, so maybe there’s a converter that does the opposite?
Go to assets right click save as bitmap
Then convert from bitmap to png
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How about for the music ive made?
err maybe try recording the audio?
I think if you got to javascript, the music should be in a string / numerical form that you can copy and paste into your new project!