I have an idea for a game called “Robot Mosquito”. You play an AI robot mosquito who’s a spy for a Bioengineering Company. Your goal is to collect top-secret info. Whether it’s the blueprints to a secret weapon, or a conversation amongst master mafias, it’s up to you to find out and help the Bioengineering Company make millions.
Haven’t done anything yet! I think I should be good on art and music.
OOOH this just got interesting!
A system for genetically engineering your spy mosquito to your heart’s desire! You could add a high-quality camera for more effective spying, a headset for communicating with the Company, the ability to make your mosquito quiter, speedier or deadlier…
you could go rlly biological and have a long term selective breeding to slowly improve base traits. Could also have smaller but less risky genetic engineering with ecoli to express beneficial proteins for the mosquito as smaller consumable upgrades. Hmm also killswitches to ensure that it doesn’t escape into the wild. Minigames for DNA insertion into insect embyo, failiure chance a whole cost thing could be cool (dna is expensive)
sry it’s been a while. I’m working on a mosquito-building extension that will be useful for the whole “long term selective breeding”. I’ll post that shortly when its semi-finished.