I am trying to not make a mine craft knockoff but rather my own sandbox game. I would like to figure out how to save the changes made to the tilemap by the player, and maybe add a minimap
do not steal these ideas please, rather we can build on each other’s ideas to improve all our code/games
I would be glad to share what I know or learn or work together with others. please keep this topic PG so anyone ccan join without feeling uncomfortable etc.
(notice: there are sometimes minor errors in some versions that cause the game to reload i am trying to fix them)
A sandbox game. Press a or spacebar to place/use
**b or enter to cycle through your options and **
arrow keys to move.
Black, white, and castle block are all decorative
Lava destroys enemies
Black and red checker is a corrupted spawner
Red is spawn corrupted pixel enemies on the spawner
Green and blue is heal
I added sheep, strength, water, and grass. the sheep bounce around except one that spawns near you and in strength mode you can charge through enemies. the water is purely decorative.
White and green checker is respawn tile, pig-xels are added but they just sit around, and nothing but player can go through lava. Also there is a bone that can summon a pug-xel dog to be your ally and friend. Walls now block animals and enemies. Ancient ruins have been added too. And i added credits
I have more versions but I couldn’t figure out how to make it so there are interactive riddles in game so i just had questions and my friends tell me their guesses IRL and i tell them where the hidden unlock is but that doesn’t work for here. In a bigger change I will simplify and remove some of that craziness and might not have any lore, just enemies building, animals, abilities and a cool map.