SHAPE SMASHER: RELEASE VERSION (V1)
The Presentation Update
This update focuses on polishing up the game and rebalancing everything for its official release version!
What's New?
SHAPES
-Added a new shape: ARROW
-FLAME as a Weapon has less projectiles
-FLAME as a Body had its super cooldown increased significantly
-RHOMBUS as a Body had its super’s dash distance increased
-WHEEL as a Body had its super optimized (still about the same)
-WHEEL’s sprite doesnt suck anymore
-HEXAGON as a Body had its super’s heal ammount doubled
-BOXER as a Body had its super’s heal ammount increased
-BOXER as a Body had its speed increased
-General balancing/tweaks i forgot about.
GENERAL
-Added a title screen
-Added score and high-score (saves!)
-You can now press B on the shape selection menu to read the shape’s description.
-The weapon’s size is reduced automatically. Sometimes it looks a little scuffed but Its What The People Wanted
A... competition?
Thats right, folks! I have an idea of hosting a competition every update, where the user with the highest score wins! Im still thinking about the Grand Prize tho…
Do you think this is a good idea?
- Yes, and i will join the first competition
- Yes, but i won’t join the first competition
- This is the pinnacle of human stupidity and should be impeded at all costs
Updates may slow down as i finally finish the first version of Feesh Frenzy: Forever, so for now, this is it! I hope you enjoy.