Cool! (My cousin was an identical twin , so i get it )
Wow! My two of my friends are Identical twins!
Announcement!
Remember when I said include a short description about your character? Well, It’s not in the game…BUT there will be a surprise when the game is finished!
I can finally place cubey traps yay! Now its time to cover my opponents with millions of traps.
I’m intrigued…
Everybody you fight is gonna be mad.
I have an identical twin
New Update! 7.4!
- New Up B Attacks!
- Slight visual updates!
The last things I need to add:
- Bots
- Midair Attacks
- Winning / Losing
(I plan on making it that when a player takes 200% Damage, they die and the other player gets a Point)
WARNING LONG POST!
Question: are you still accepting fighters? Cause I have an Idea for one Game Boy! He’d throw pokeballs (empty ones) as a B. his over and B would be a running charge (like wario) his down and b would be bringing down two tetris peices right next to him, and his up and B would be to jump high with rabbit ears (super mario land 2). His final smash is to shoot out the Game Boy logo (but it’s HUGE!)
Speed: normal
Height: Lets just say he’s Ness’s height.
Weight class: normal
if you want i can do the sprite art/animations!
Ok, so let me say two things,
-
- I Don’t really like doing complete ripoffs. (which is why I’ve delayed some characters developments like SMAMUS and Green.) I wanted this game to be Original characters and not spin-offs of a popular series. Don’t get me wrong, I LOVE Making Ripoff Games, but I wanted this game to be all makecode characters.
-
- Yes, I am Still Accepting fighters, BUT I only have something like 3-5 Spots left, and I want 1 of those spots to be a character I make. So I’m really only going to accept Characters I think fit the game well and are overall AMAZING! (Or I put up a poll asking who I should add lol)
(Ps. @Nerdiest Game boy would be a great, retro theme addition, but you need to change stuff like his name, attacks and color pallete.)
smamus being added soon?
Over 100 clicks in less than two weeks!!!
WOOHOO!!!
Daaaaaang! 100 plays already!
@PixelDoodle
a filler character you can adjust to whatever you need mostly i just have some suggestions but feel free to scrap this or change it a ton (don’t feel pressured to include it, just an option if you want).
- Character Name: the Unknown Wanderer
- Character Speed: maybe whatever is average, not fast not slow
- Character Image: you can choose, it is you game, maybe a cloaked figure or dark colors
- Character Attacks (A, A + Run, B, B + R, B + L, B + UP, A+Midar)
- Character Short Description: a traveler of worlds, who likes books, and has weird quirks/powers from the knowledge he has accumulated in his life. not evil not good, just neutral. he also knows he is just a game character (have fun with that how you like maybe a quick speech bubble once or twice breaking the fourth wall)
Is mine amazing?
ok its ok if you dont accept mine
Oh yeah the attacks are not Mr game and watch at all and the artstyle is just looks like mr game and watch because thats kinda like internent identitiy
Hey! Real quick question, how did you make the main menu for Pixel Smash! I tried using the riknoll-arcade-menu for a game I’m making, but it didn’t seem to work…
Oh my gosh, that was so Stressful!
First I made the ICON SPRITES (Translated from pixilart.com using @kristianpedersen’s Image translator.)
Then I used an ARRAY and added the Icons into it!
I Then made A selector sprite (The little Arrow That indicates what you are selecting.) Then made this Variable:
let CurrentSelection = 0
Then I made the selector keep up with the CurrentSelection
Variable by Placing it over The Icon value in The Box Array!
No Extensioin Is Required!