The Biggest Smash Bros Game

Note 1

All his A Attacks use his wooden plank, while all his B Attacks use his hand; This means some attacks may not be fitting for the move because of this rule(like the counter being an A move).

A - Counter

He uses his plank to block attacks. If timed correctly, the opponents attack will have its damage doubled on them, altough the knockback is fixed for all atacks; It also has sizeable hitstun, leaving them vulnerable to attacks. In return tough, failing a parry leaves you exposed for a long time, so only use this when your opponent isn’t expecting it.

A+Side and A+Up - Plank Spin

He spins his plank quickly in the direction specified, dealing lots of damage in a short time. if used upwards in the air, he will also rise a little bit, aiding his highly predictable recovery.

B - Spin Jab

He punches while walking foward and spining his fists(from palm up to palm down). This move deals plenty of damage and has good hitsun, but takes a while to come out.

B+Side - Punch/Uppercut

He quickly lunges himself foward(and by that i mean he takes 2 quick steps, don’t make him fly over the screen) and preforms a poweful punch. If before that you press up(there is no down B so i had to find another way), he will preform an uppercut instead, which a very slow but devastating attack that deals a hefty amount of both of damage and knockback. Both of them have sizeable end lag, so faIling to land these attacks can be quite useful - for your opponent.

B+Up - Hand Throw

This is his recovery. He throws his hand upwards, bringing him to whatever it connects with. If it connects with a character, he will kick them down, allowing for some extra height gain and potentially getting a stock.

  • Nerfing this character because these moves are way too good: Judging by the moves, this character is really good! Perhaps a bit to good tough… To keep the character from being overpowered, i would also give him 2 big nerfs:
  1. All his attacks are 2x times worse in the air than in the ground in damage, speed, and knockback.
and
  1. When swapping from an A attack to a B attack and vice-versa, there is ~0.4 seconds where he is spinning the right arm into place.

  • Description: " A mostly normal robot with the minor fabrication defect of having a chunk of wood for one of his hands, [idk a good name] had karate lessons while growing up, and is now quite the formidable fighter! Except in the air. He wasn’t raised by birds you know."

I had other character ideas too, but i think this is the most unique out of all of them.

3 Likes

I saw you typing this on Saturday for a LONG time and I see why. But what are his Character Dimensions?

2 Likes

This looks fun!

3 Likes

Smamus please

2 Likes

About 10x16 should do fine, altough most of that would probably be taken up by his wooden plank.

2 Likes

Ummm. can you tell me all of his attacks?

2 Likes

oh. WAIT I DID the forum didn’t approve it yet

5 Likes

Can you have the players slide? It’s kind of weird when they can turn or stop on a dime.

4 Likes

Spoilers For The Final Character!


INTRODUCING: -69

4 Likes

Can you give a roster of all the characters that have been added and are planned to be added? I’m a bit tired of asking if Smamus has been added and the roster will really help me out and just tell me if you didn’t or if you aren’t going to.

3 Likes

Here are -69’s Attacks

A = Standard Shot
A + Run = Cannon Dash
A + Midar = Drop Cannon
B = Dual Burst
B + Left/Right = X Cannon
B + Up = Jet Uppercut

Update On Characters

  • GAME BOY
  • TASER
  • STRAWBOB
  • SMAMUS
  • -69
  • (Unamed Robot, Stick Guy, Little Guy) Poll for 6th slot.
5 Likes

thankyou!!

2 Likes

nice but does the other one do any thing

2 Likes
  • Robot With No Name
  • Stick Guy
  • Little Guy

0 voters

If you created one of these guys you can’t vote for them.

4 Likes

Okay i just searched it and hoped for the best.

2 Likes

If you’re talking about the bot then no, not yet, I’m actually in the process of Coding them, Multiplayer Works Though!

2 Likes

Uhm, @PixelDoodle are the charechters, finished? Or are they just garenteed spots in the final Roster?

2 Likes

Not Yet. I’m Currently Making Bots (Right as we speak actually). They Are Guaranteed a spot though!

4 Likes

New Update! V.1.7.6

Includes:

  • Bots
  • Many Character Move Fixes (Including Pyro B Fix)

(Warning: Bot’s are still under development and not properly debugged. If anything happens like freezes or other stuff, tell me)

4 Likes

it froze in the middle of fight

3 Likes