In april, i made this “tiny threatening tungeons” game for my first Mini jam (its in my profile go play it ooooo). While it is cool in concept, i have always been bugged by the fact that it is entirely hard-coded, meaning every level’s interactions was handled by hand-made code, rather than an universal engine for all cases.
As i have gotten more used to coding, i decided to finally make the definitive Tiny Threatening Tungeons Tengine! This is yet to recieve the additions from TTT World 2.
Since this engine is made to be easily expanded upon, its fairly simple to make your own levels!
Level Making Guide
To make your own levels:
-1 Locate this block in the code
-2 Create your custom tilemap!
(For the brick tiles, no need to painfully pick the correctly outlined ones, the engine will correctly tile the level automatically when you use only the blank brick tile (1st tile in the list))
(Beware of the difference between Level door tiles and Hub Door tiles!)
-3 Replace each Set tilemap (variable) block with you own tilemaps! The project can have up to 3 tilemaps loaded at once.
-4 If you may, share your tilemaps in this topic! I’d love to see what you make, and maybe i will compile some of the best levels into a little community game!
Without any further ado, here it is!