I made Ultrakill Limbo in Makecode, I am still making stuff for it tho. https://arcade.makecode.com/S23219-31094-13138-84473
CONTROLS: A + D for left and right, W for jump, J + L for aiming, I for shooting, U + O for swapping gun, E for swapping variant(only works on revolver), Q for shooting a marksman coin( only works if you are using the marksman revolver), F to parry, and Shift to dash.
New update https://arcade.makecode.com/S23219-31094-13138-84473 Added grapple arm (use G to swap arms) Added more parts of the map, added nailgun and railcannon, added stray, added skull doors, also the map is no longer just going to be based on Limbo because I want to add more mechanics.
another update https://arcade.makecode.com/S93536-27593-28445-24023 made grapple arm have a rope(sadly makes background look lame) , and I added the knuckleblaster arm.
I like this project, but because it’s a recreation of an existing game, I can’t really do unique stuff. So that’s why I’m announcing a new thing I’m working on: Rusted Dunes. It’s an unofficial Ultrakill spinoff, it’s still in the Ultrakill universe but you play as V3(the original owner of the whiplash arm) and it’s desert based like greed but its normal sand instead of gold flakes.