Done!
You used 4 coloursโฆ
did anyone click a to many times?
Oh that what you meant.
Hey @Luke I got a challenge for you. This palette, 64x64 res, 8x8 tiles and sprites, sprite can have two colors transparent and color, tiles can have 3 colors.
Sounds like a cool challenge! I donโt think Iโve ever worked with such as palette before so this will be interesting
I forgot to mention thereโs only 8 sprites!
@Brohann is here lol
All tiles! I didnโt use any sprites as itโs the same size as the tiles anyways
Hereโs the grid, you can check each tile for any discrepancies
And hereโs the sprites for all the residents
Also this palette is not really to my taste so edited the colours a bit in this version:
Looks all good to me!
And the palette Is from a retro machine that I made.
Theme is ship
Resolution 48x48
Palette is Japanese Woodblock by Polyducks (makes amazing petscii art check it out)
I made a dithering function.
https://arcade.makecode.com/S73867-49559-00423-73102
I made a starship. Does that count?
I tried 4D pixel art I think I did good.
Cool! But dither patterns usually look more like this
Maybe try something that makes one white, one black pixel, changing the row until you get a tileable square. If 0 = white and 1 = black Pattern: 010101010
Then you could change the white pixel numbers to make it lighter, or the dark pixel number to make it darker
Lighter 00100100100100
Darker 11011011011011
Idk if this would work or not could be worth trying out