Uh… Which character?
I don’t know how to reply to that…
Uh… Which character?
I don’t know how to reply to that…
trust we need copysprite+ dlc with no new moves
what if you have a character with a horrible recovery and you just use this on them while you nearly fall off the edge like they are just fried. Sounds WAYY too OP to add.
its a little laggy
It boosts them up a bit when so this won’t be as much of a problem.
Also @1978monkeynutze I know it’s laggy on some devices and I’m working on making the game lag less.
yeah I’m on my parents chrome book well they don’t use it anymore besides from taxes…
Zenith Smash is now back in development. unlike Battle Zenith…
If I still have time to do it I will soon release an update with the completed movesets of Astral and Pixel and some changes to things like the menu and an attempt to make the game lag less.
Oh nice o thought it got abandoned
No it was just paused, unlike Battle Zenith… (For now)
I bet I could make a better smash game. Maybe if the October jam has a complementing theme I will. ![]()
yo me too lol i kinda want to make a smash engine before it and then exploit the hell out of it

bro there is no way in heck this should have 300 blocks of code maybe I’m slow but this is diabolical
The way I coded attacks in the game jam version is not efficient, I’m currently working on a new system.
Also why are you checking the code of this?
I was going to make myself duh also I’m making my own smash game hehe COMPETITON eh
@CopySprite could you tell me how to code the hitboxes for a game like this?
Actually… I cannot.
Everything is just what it looks like, I haven’t added hitboxes.
A new challenger has been added to the list of upcoming fighters…
You don’t know what the list is anyway but still.
Also…
This is Squishy
Sprite: 16x17
Moveset:
N attack: Punch
N Air: Swings around her sword sorta like this
But the sword shouldn’t be as fat
N B: Send out Ockey. Ockey can do one of 3 things: launch a flare, thunderbolt, or freeze ray.
Side B: Slashes her sword out while dashing forward. Sorta like Ike’s side b in ssbu
Up B: Charges her sword up to blast a couple of embers below her. These send her up a little and the embers do damage to anyone that touches them
Down B: If it isn’t too hard: Swap to Sycamore | If it is: Squishy drops a bomb that explobes after a couple seconds.
This is Sycamore
Sprite: 20x17
The wing looking things are katanas. Not wings.
If he’s too hard to implement ignore this section. Or if you like both (unlikely)you can put both in as separate characters or choose one or the other
N Attack: Punch
N Air: kick
N B: Fires a flurry of leaves that reflect projectiles and do damage
Side B: Slashes up to 3 times with his katanas that will be activated by further button presses.
Up B: Sends a leaf tornado that blasts him up by a lot. The leaves have some knockback but don’t do damage.
Down B: If it isn’t too hard: Swap to Squishy | If you are implementing just Sycamore: He meditate for 5 seconds, vulnerable to attack in that period of time. If he succeeds, he has higher attack power and spend for 15 seconds.
Hey that’s Makecode Man!
The Earth also is that the star guy from @ScriptScraper game it was either MakeCode man or scratcher think MakeCode man also
The earth
Slow character
Up b moon blast
throws moon down launching upwards for a while takes time for moon to return
Side b satellite shoot
launches 5 satellites in direction your facing
Down b flat earth theory
Makes the earth a pancake for 10 seconds while pancaked it has these properties: