This is on the wrong topic
can you elaborate further?
Really cool game if you ever want some help making some levels I’d be down
dotted line block
what?, what do you mean?
just letting you know this game is still in the works! have this sprite of a… new enemy? returning enemy? eh, lets call it a returning enemy. either way, boundbots are back, baby!
it looks like the dotted line block from mario maker
IT’S HERE! IT’S FINALLY HERE AFTER ALL THIS TIME!
you heard it here first, people! the wait is over! quite possibly the biggest update i’ve ever made is finally out! there’s a laundry list of new things added, i’ll go into detail on the most important stuff.
- the blocks from the showcase level show up!
- the boundbots make a grand return!
- there’s a level showcasing how wall sliding and pulse orbs work!
- there’s a level dedicated to switch blocks!
- not to mention, EVERY LEVEL IS UPDATED IN SOME WAY! it’s a completely new experience!
HAVE FUN, IT’LL BE HARD NOT TO!
HELP, i’m stuck in the groundpound part, i keep pressing S after jumping but the blcoks don’t break.
hey, y’all! im here to say that i fixed some bugs that were bothering me. here’s some stuff that i did.
-
fixed SEVERAL bugs regarding the boundbots (not getting back up after being stunned, the smoke effect staying long after the boundbot despawned, etc.)
-
slightly changed the end of level 2 because i thought it was a bit too boring to have the page just sitting there
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changed the sprint jump animations
-
made the ground pound a bit less aggressive so that impact blocks are more easily dealt with
(thanks, @Mega0star01)
that’s pretty much all she wrote! i have a hard time calling this an update, more of a hotfix.
have some reaction images!
should i make a sprite sheet for ryan in case anyone wants to add him into their games?
- YES, PLEASE DO! WE NEED THIS IN OUR LIVES!
- sure, why not?
- alright, i guess that could be useful.
- ehh… i don’t really think that would be a good idea.
- absolutely not! what are you, stupid?!
NOTICE: I HAVE MOVED TO A NEW MAKECODE ACCOUNT, ALL UPDATES FROM HERE ON OUT WILL ONLY SHOW UP FROM THIS POST ON!
not exactly a huge update, but i’ll go over the two most important things added. to replace the lack of a health system, boundbots now knock the player back a large margin. and, the most important change: RYAN HAS A VOICE NOW! you’ll occasionally hear various sounds that weren’t in the previous update, those sounds are coming from ryan!
remember back when the game was called “project hoplings: reborn” and ryan could only sprint and wall jump? good times, good times.
Wait why???
Oh cool update great game I hope this takes of
Nah ofc @Luke wants it
Oh my gosh I thought I posted that for a second and was like what I didn’t say that!
I have your problem now.