Pixel Smash sequel

@Archer_Bright To answer question 1, I don’t have any direct tips but I will say you will Definitely need:

  • @jwunderl’s Sprite Util Extension (For Distance)

  • Sprite Data Extension (For determining if the bot can move, attack, jump, etc.)

I have some screenshots from the Original game, they’re not the best references but, I hope you find these useful:


To answer question 2, Most of the attacks are based off of the on in the game:

Neutral B: Red Pencil (Fires a fast pencil projectile that deals massive damage and Recoils 10%)

Side B: Eraser Slide (Rides on an eraser and deals a decent amount of damage)

Up B: Pencil Uppercut (Does a rising attack with a pencil and deals medium damage)

Down B: Pencil Counter (A counter that always does 10 damage when activated)

Neutral Air: Pencil Flip (Kinda like Pichu’s Neutral air. Does a flip that deals a small amount of damage)

Forward Air: Air Slash (Like Ike’s Forward Air. Swings a Pencil dealing medium damage)

Back air: Back Slash (Like Sora’s neutral Air. Does A simple back slash that does medium damage)

Up Air: Up Slash (Again, Like Sora’s Up Air. Does a simple Up slash that does medium damage)

Down Air: Pencil Slam (Like the final part of Ike’s Aether [Or Up Special/Up+B]. Slams the pencil to the ground dealing medium damage)

Foward smash: Charge Slash (Like any normal Sword character Forward Slash but with a pencil. Does high damage)

Down Smash: Double Sweep (Like Chrom, Ike & Roy’s Down smashes, Does a slash aimed at the legs. Medium - High Damage)

Up Smash: Upper Power Slash (Like Marth & Lucina’s Up Smash. Swings a pencil to the air. High Damage)

if ya cant make any of these or just dont like the idea, tell me and ill be glad to replace some!!

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