Sonic 3

It does actually have the black notes. You can cycle between sharp, flat, and natural notes by holding ctrl/cmd and clicking.

ima make a cool opening cutscene like the original game

Thanks, I appreciate it!

wait fr?

yup! :slight_smile:

Thanks! I tried making a collision but the save was lost :slightly_frowning_face:


I think this is it

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Yo if dis ain’t dead maybe this could be the life icon

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I can help!

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YOOOOOOOOOOOOOOOOOOOOOOOO, I FINALLY FOUND AN ANSWER TO THE LACK OF NOTES! (Though I would suggest having said ability be mentioned in the music editor, cuz I genuinely thought those were all the notes)

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me waiting for the next hint of an update be like:

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I just need the physics for the ground tiles

you do realize that you need to make a list for every single tile right? (i think)
its to decide the height of every mask pixel. the amount of items needs to be the width of the tile and numbers cannot be higher than the tile’s height. (for makecode arcade, its 16x16.)
lets say we have an 8x8 tile that we want to make a mask for
4,7,8,8,8,8,7,4
every single item in this list is the height of each bar in the mask
the mask would look like this.
image
(with the numbers on them)
image
but im not sure if this is how it works or not
this is just what i remember

is this project forgotten?

try slope engine, search it it’s omewhere in the forums

I did but I don’t know how to optimize the sprites.

maybe you can do an invisible hitbox that calculates the position of the player and the terrain, or something like that.

That might help…