Sonic 3

I am going to try to make a WORKING and CORRECT sonic game.

  • ART
  • CONVERTING MUSIC CORRECTLY
  • CORRECT LEVEL DESIGN
  • CODE

0 voters

It would be a honor if you were to help.

1 Like

I know this will probably not get anyone to help, but I’ll hopefully get people to help.

1 Like

I’ll help dude

Thanks

Here’s a demo I made:

3 Likes

This is a VERY good title screen @JtSpeedRun! But can you make it 360x240 or 720x480?

sure!

Thanks!

Do you mean the screen because I can’t do that.

btw, you don’t need to use sprites for all of the frames, can just change the image of the same one

1 Like

Try putting the following code in JavaScript in the beginning of the start.

namespace userconfig {
export const ARCADE_SCREEN_HIEGHT=
export const ARCADE_SCREEN_WIDTH=
}

1 Like

nice game

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I was thinking it would be easier to make every level by chunks plus we can make levels infinitely large without worrying about the tile limit. Even animating tiles will be easier animate. And we can use sprites behind the level as the background that can scroll. The background can have as much layers as we want.

1 Like

Is this still going to happen

yeah, it’s just taking awhile

I will also need help on some more stuff.

  • Conversion of instruments.
  • Cutscenes.
  • Boss AI
  • Enemy AI

0 voters

look

The Spriters Resource - Full Sheet View - Sonic the Hedgehog 3 - Angel Island Zone (Act 1) (spriters-resource.com)

This should help with getting assets for the remake.

Thanks, I’ve been using this website too.

Its only Miles “TAILS” Prower and part of Angle Island.

1 Like

its not possible to convert music correctly, since you dont have that many notes (you know those black notes on the piano? yea you dont have those in MA)