Sprite Stars (a competition)

I don’t get how you guys do this 3d stuff I just stik with the mazes

Heck i still feel like this when I read that:

I don’t completely get it.

Is this what you mean?

It seems so. I think the complexity category is more like “how well the style of the game is executed”

Amazing digital circus is kinda l tbh

no, i was thinking if you go from gravity down and are falling, and you fall into gravity right, then you should retain the motion of the falling from gravity down.

So, like deceleration when changing gravity? How do you do deceleration? Friction only works on ground.

Btw, could you give us say, a 2 day warning

Just in case

Fy in the set sprite x dropdown Enum thing

I’m going to give you guys several warnings.
Like this one:

Announcement!
This is your 10 day warning.

maybe destroy the “set (mySprite) [vy (velocity y)] to 0”, same with the other 3 directions. I think it would be better then.

how many days left

I’ll try that again.

im so screwed

[ Announcement ]

With less than 10 days left in the qualifiers I think it’s time to do a progress check.

What percent of your game is complete?
  • 0%-25% (Procrastination)
  • 25%-50% (Still working on it)
  • 50%-75% (Almost there)
  • 75%-99% (Working on the final touches)
  • 100%
0 voters

You have until the 23rd to complete your game, remember, an unfinished game can still place high in the rankings.

Here it is without the block you told me to remove.

Fun game thou the arrows could be a little smaller and a background with stars could go a long way their are some bugs with the gravity block somelomes acting like solid block

oh phew

That feels a lot better now!

I sadly got strict restrictions on my screen time (only 10 minutes a day! AND I couldnt for a week) so I’m out of this fantastic competition