ok, so is there a way to make a block in the tilemap visible but make it invisible for in the level such as if i had a line of green blocks that when touched will do something but i dont want their to be random green blocks i want them to be invisible so the player cant see it.
basically is there a way to turn blocks invisible?
I doubt so. From my experience, if a box or something is invisible, the collision shape doesn’t exist anymore. So it has to have a shape, otherwise, the box won’t collide properly with the player.
For example, if u drew a dot, the player will ignore all the empty space and will only interact with the sprite when the player reaches the dot.
i mean these aswers are great and all but not exactly what im tring to say
i mean lets say i have a game and everytime my player gets hit by n enemy i want to place the player on a random green block and ui have green blocks placed in random places across the level but when the player appears on the green block i dont want a random green square block or whatever i want a transparent bloc on the simulator but on the level deitor its a green block
@Segatendo
if you make a tile with some parts of it the background color and other parts transparent it will look like the background. i have figured out other ways of stuff like this and have some more complicated ideas if you need them.