Is it possible to make a specific tile invisible? My goal:
- Platform game
- A few platforms are guarded by enemies that move back and forth
See Mad Duck: https://makecode.com/_6vFDJaTdT6Ac
- In GameMaker, I could create invisible objects that when the enemy collides with, sends them the opposite direction, prevents hard-coding a bunch of custom X turnaround locations. I’d like a Mad Duck on platforms of various heights and locations.
- I had success making this work in Arcade, but the tile is visible. I want it to be a unique tile, but invisible. Also, not a wall as it should not affect my main character or other sprites.