This will be the dev log for my Critter Jam game submission Shrew’s a Crowd!
As I mentioned in my other dev log, I was bummed of the realization that creating a full detective story was going to be time consuming and difficult. I stated that I think it would be smarter to finish a smaller game than try and race myself with Detective Beetle. This is that smaller game.
I did!
I actually want you to talk about that array trick on my Procedural Animation dev page if you don’t mind!
You seem to be the first one to post that trick on this forum, so I’d like you to present it in there as another trick to procedural animation!
If not, I can share your array method and just give the credit to you!
I meant for my PA dev page, I wanted you to share this technique for making it look like a head or sprite is rotating!
That way, all the procedural animation tricks and techniques are in one convenient place
He looks like such a silly guy! While this is probably only honorable mention matereal (depending on the other submissions of course) It will for sure be a great play. I can’t wait to see more!
Damn bro that’s harsh
This looks awesome in my opinion, the artsyle is very cool (I like how everything is bigger than you, like pikmin style) but i feel like the floor or background or whatever it is is kinda bland and way more turned off in color than everything else, if that makes sense. i can only hope the gameplay is fun.
The final game is going to have a total of 20 levels, each with 5 lost shrew babies and a secret token to find. So, a total of 20 tokens and 100 babies to 100% complete the game!!!
I’d like to follow in the footsteps of a master here on the forums, @InvalidProject, and share percentage updates as we come closer to the finished game!
Gameplay and Mechanics: I wanna say ~60%, but it’s probably lower Art and Style: ~30% Story and Flow: ~30% Music and Sound: ~10%
Here’s the theme. I know it sounds fast paced, but trust me it’ll work :
You can check out the other two songs by going into the code.
I would love help, AgentBoom! I think I get what you mean and I agree they look a little weird.
I wouldn’t mind help with the tilesets and art if you’re up to it!