Sneak Peek announcements: Remix of SHAPE SMASHER đź‘€

Hello, everyone! I am posting one of my sneak peeks on a remix of SHAPE SMASHER, by @Bilangus. I really haven’t made any devlogs and sneak peeks, so here I am! Also, the official release of the game will be posted as a separate thread, so check out that too when it comes.

Silly Brawl: remix of SHAPE SMASHER

Silly Brawl is an arena game of fights, wits, and silliness. Play solo or multiplayer (coming soon), and Brawl your way to victory! This devlog/sneak peek will reveal the works and updates of the game. Stay tuned!

I just started, nothing’s really changed yet. The demo really looks like it hasn’t changed much, so I plan to bring big updates after this.

First looks


Also, you may have to look at this.

Some questions

As you see, in the menu, the assets aren’t what they look like.
Game:



Sprig was originally Dash.

Code:


So… can anyone help me to get the pictures right? Thanks.

I hope you enjoy the game. It’s still in development, and I will work on getting it finished soon. Also, I’m not asking this, but it would be cool if anyone would want to help :slight_smile: .

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A fifth top down fighting game?
Battle Zenith, Brawl Straws, Coder Clash, Shape Smasher and now… Silly Brawl.

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THERES BEEN 4?!?!?! I really gotta stay updated on the forums and read old posts.

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yo reflects getting slimed out by sprig bro sprig neg diffs everyone here in his pink delight

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Silly Brawl V2

  • Start screen update!!!
  • Some minor improvments

New, clean update!

  • Fixed the error! Yayy🎉
  • Some new characters
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Big update here!!!

  • Tracks all your enemies destroyed. For the first time, you can save your score!
  • New home screen update, inspired by SHAPE SMASHER’s screen.

Hope you enjoy these big updates, I may be almost close to finishing the game!

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Actual update :).

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Ok. About the score saving thing- I haven’t really been honest about it. So here’s another big update.

  • Arena, and many other game assets, have been updated to the fullest.
  • Game modes! :down_arrow:
  • The enemy catalog is there- forget that. In the next update I’ll be sure to finish that.

If you don’t mind, a little tip for the Base Defend gamemode (this also applies to the current versions of Shape Smasher).

If you want to kill enemies better without having to go to one side, the best fix is to stay at your base (like, actually get in it), and because the enemies spawn from left to right, you can move left to right to enemies from the sides. No need to travel one side to the other. Just pure chill. :slight_smile:

Took a while to realize I had put this in the wrong post! :sweat_smile::joy: Anyways, here it is.

  • Maps have changed
  • The UI (We call it character organizer) has changed. Now you can see which characters go where.
1 Like