Hi everybody! We’re starting a new segment on the
livestream – Help Desk! Where we will answer YOUR questions live
BUT TO DO THAT we need questions! So please post questions you have here! They can be
anything, but if you’d like some inspiration, they could be like:
How to make a certain kind of game in Arcade (like, how do I make a boss that attacks in a smart way)
Specific help on one of your games (what’s wrong with my program???)
Is it possible to make a ____ type game (Sonic Adventure 2, Persona)
What our favorite extension is
What our favorite food is…
and we will do our best to give you the best answer!
And that help desk is
Great! As always, love the art!
desk (2)2268×550 4.3 KB
What are all your favorite extensions?
(Vivian’s is sprite data but that’s all I know)
I am eternally thankful for this. Is there anyway I can make procedural generation? Is there also anyway how I can create custom sprite effects, like a lightning effect?
Terrain? Platformer? PS: I am making it for the biggest game.
Is there a way to make your sprite move backwards after taking damage?
Is it possible to make a game with different dialogues per day and different events happening depending on the day (in the game)? Or would it cause too much lag?
I need help
Can you make a steven universe game for me on makecode arcade
You can change the sprite’s x by -5 or -10. (I mean the sprite that took damage)
Can you make a day/night extension?
Hey everyone! We’ll be doing the first edition of the MakeCode Helpdesk today at 1:00PM PST on
twitch.tv/msmakecode (40 minutes from now). Tune in!
THANKS EVERYBODY for submitting your questions! I hope we covered everything! The post is now up here:
Arcade Advanced Stream #171 - Help Desk
also Damian sorry we couldn’t answer your question
I love Steven Universe though!
Another one: How to get a grey scale palette.
var d = new Date();
var n = d.getDay();
In my last post I was curious as to whether Arcade supports date/times? Maybe to answer my own question, if the platform does not support date/times, then maybe that is because not all hardware devices have a built in clock.
I use blocks and I have a basic idea for how I will do it, I was just wondering if it would cause lag if I had a lot of different dialogues per (in game) day